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Dill5009

6 Game Reviews w/ Response

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RONALD JENKEES!

He is the MAN!
These ten stars are NOT enough for the AWESOME that is RJ. I love you for putting him into this game!
Speaking of which, this is a really REALLY great game. Awesome little twist on everybody's favorite tower defense genre. Tremendous work.

FrozenFire responds:

Everything about this post makes me happy :)

More Riddle! :)

Really glad to see the Riddle series continue! I had lost hope that there would be another one but, I was extremely excited to see this on the front page. Though this game was a bit easier than RS5 to me, It's still a great game. The jokes had my sides splitting and the character development is great. Looking foward to the rest of RIddle Transfer!

P.S. Typo? On the 9th Bonus page, the second paragraph says "Smiley's name was mored difficult." That typo RUINED THE ENTIRE GAME FOR ME.

JK IT WAS AWESOME :'D

JonBro responds:

That's a typo I need to fix, then, I guess. I was going to wait until I had at least two typos to fix before updating my file, and this is the second one. (I've also noticed one of the roll-over descriptions of one of the bedsheets says "esquisite bedding" instead of "exquisite bedding".)

Thanks for the review!

Second try and..

Still broken. Even ignoring that I can't see half of the screen, I don't really get it. What am I avoiding, the balls? Because they just bounce off the bomb...

ninty96zie responds:

The balls reduce your score, this is used in normal mode to make it harder to reach the next level. In free play mode it is used for achieving as high a score as possible by avoiding the balls. In Unlimited mode, the balls take off one life. I have now fixed the bug with the size of the screen, and the game should play fine :)

Wtf is this?

A christmas card to all your friends? What's with the ungodly long load.

Yomuchan responds:

It's just 4.5 Mb.

Very cool, a few flaws.

Its a cool way to implement teh calssic game. There is a few things wrong though. I shouldn't be able to go off the side of the screen, and a menu button on the fighting screen would be cool. Maybe power ups too, it gets boring after a few waves.

kliker responds:

Thanks for the review. I'll consider power ups (in the deluxe verion maybe ;))

I love beat makers.

I could play with this for hours. Perhaps add an indicator as to where the beat is playing? Like a line going across the screen on the current beat, or make the beats pulse when they hit. Unless I'm missing how to do it, that would help alot.

datafake responds:

Its a bit tricky to sync an indicator up and i was too lazy to put it in properly.

I suck at animating.

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